This means SCV production or Vespene Gas harvesting is temporarily stopped in order to train more units or raise a structure earlier than usual.īuilding Placement often plays an important role for Terran as well, mainly in the earliest stages of a game. However, in modern Terran match ups, especially against Protoss, Terran often works with so-called economy cuts. An overflow of workers on one Command Center will be transferred manually to a newly built expansion ( Maynard Slide). If not stated otherwise, a Terran will always constantly produce workers throughout the entire game. Terran in most cases does not need to make a decision whether or not SCVs should be produced. In comparison to Zerg, the underlying logic is easier to understand. Both races can produce workers (SCVs and Probes respectively) and fighting units from different structures (Command Center and Nexus respectively) and additionally research upgrades in tech buildings or add-ons. The Terran macro management is relatively similar to the Protoss base management. The following table lists general strategies (Guides), specific openings (Build Orders) and other related articles. However, a well chosen strategy enables Terran to turn seemingly fragile units into a deadly army, while still being able to play as aggressive as any other race. Furthermore, Terran strategies are often pictured as the passive part, partially because of the aforementioned unit characteristics. This reputation is mainly based on the fact that Terran units die rather fast in the early stages of games against the other units, which in turns forces a Terran player to control the units with care. Terran is often described as the hardest race for beginners. To read more about strategies in general, see also Strategy Overview To find an overview about Terran Beginner Strategies, see also Category:Terran Beginner Strategy the symbol marks beginner friendly and important articles. It's a good idea to bring SCVs to repair your Thors also as well as Vikings/Banshees.The following article lists all relevant build orders and strategies for Terran. They just completely shred Marines and Marines are an extremely high source of damage so you really want to protect them if you can.ĮDIT: The other answer also suggested bringing SCVs in order to repair Vikings. ![]() If the enemy has Colossus, try to have your Vikings and Banshees focus those first. You can use their EMP to eliminate enemy shield which greatly helps. If you are very good at microing, it is worth mixing a few Ghosts into your army. Use Marines and Vikings to focus individual isolated units in fights and have your Thors focus on the largest clumps of enemies. Mixing in marines with your spare minerals is pretty key too. ![]() If the enemy is pretty much an aerial based enemy, mixing in Thors do really well since they are extremely healthy units and also do aoe damage to air (light armor in particular). I wouldn't rely on Vikings as your only AA though. They are also extremely mobile and so you can do a lot of hit and run isolating units that get stranded out. They tend to outrange most Protoss aircraft (besides their sieging air). Vikings make great AA if you are on the move.
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